Name: Qahs'ra Nelhah.
Nickname(s): Qahs.
Age: 27.
Race: Miqo'te - Keeper of the Moon.
Gender: Male.
Sexuality: Bisexual.
Relationship: Single.
Occupation: Druid, Speaker of Nature.
Language(s) Spoken: Huntspeak. Common.
Likes: Plants and Animals. People. Sweetness.
Dislikes: The Elementals. Cruelty.

Physical

Eye Colour: One blue, One green.
Hair Colour: Blond.
Height: 5 fulms, 9 ilms.
Weight: 69.3 kg.
Build: Slim but toned.
Scar(s): None.
Marking(s): Keeper markings upon his cheeks.
Tattoo(s): Green vines across his torso, arms and legs that glow when he uses magic.
Piercing(s): None.
Aetheric Signature: Light green in colour, faintly floral scent.

Stats

Strength: ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆
Intelligence: ★ ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆
Dexterity: ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆ ☆
Constitution: ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆ ☆
Wisdom: ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆
Charisma: ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆
Health: ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆
Aetherpool: ★ ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆

Positive

● Earnest.
● Gentle.
● Tolerant.

Neutral

● Breezy.
● Mellow.
● Unambitious.

Negative

● Disorganised.
● Passive.
● Sanctimonious.

Qahs is a very chilled Miqo'te in general; he wants everyone to simply live happily and be at peace. That said, he is fiercely protective of Nature and the natural world, and has been known to use his magic to ensorcell poachers and people he deemed a threat to the area. He cares deeply about people, going out of his way to heal those in need, but his priority is always going to be nature. He has no real ambition or drive to what he does, but at times has gotten into fierce debate regarding the elementals and can become almost preachy about his beliefs.

Calm ----|---------------- Energetic
Honest -----|--------------- Dishonest
Organised -----------------|--- Disorganised
Ascetic ---------------|----- Hedonistic
Extroverted -------|------------- Introverted
Jealousy ----------------|---- Compersion
Agreeable ------|-------------- Disagreeable
Traditional -------------|------- Modern
Worker -----|--------------- Lazy
Cultured -------|------------- Uncultured
Serious ----------|---------- Irreverent
Close-Minded --------------|------ Open-Minded
Logical -----------------|--- Emotional
Patient --|------------------ Impatient
Rude ------------|-------- Polite
Reserved --------------|------ Opinionated
Optimistic ---------|----------- Pessimistic
Loyal -----|--------------- Disloyal
Leader ------------|-------- Follower
Empathetic --------|------------ Apathetic
Cautious ----------------|---- Reckless

Skills, Talents and Abilities

Nature Manipulation: Qahs is capable of manipulating plants, both encouraging and discouraging their growth.
White Magic: Qahs is a competent user of white magic.
Survival Skills: Having lived in the wilds for a long time, Qahs is very capable of being stealthy, tracking and stalking, treading specific paths and avoiding danger.
Communication with the Wilds: Qahs is capable of rudimentary communication with flora and fauna; though it isn't language akin to a spoken, he can often find what animals are feeling and what's going on in an area of the woods, for example.

Habits and Quirks

● Always smells faintly floral.
● Where he walks, flowers and plants tend to flourish a little better.
● Almost always has a small, glowing moon symbol worn on his forehead.
● Is generally very soft spoken.
● Often seen mumbling to himself, but in truth he's talking with the plants and animals around him.
● Always carries food he happily shares with people around him.
● Also always carries a pouch of seeds, mostly exotic wildflowers that he'll often sow into the ground.

Inventory / Items of Note

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Backstory

Born to a traditional clan deep in the Shroud, Qahs'ra was raised with love and a deep, abiding respect for the woods and the Elementals. His skill for conjuratiom was found early when he healed a wounded deer back to health outside their home, and so he was sent to the guild for formal training. However, that's when his path began to divert. He took lessons from Padjal that simply didn't ring true to him, words regarding nature and the Elementals that he didn't find himself believing in. Nature had always been special to him, his affinity for plants and animals often ranking higher than his affinity for his fellow Spoken, and when learning the history of the pact with the Elementals, things came to a head. Nightmares and visions broke his sleep, and before long, Qahs wound up leaving Gridania.Wandering around in the Shroud, he found himself in tune with nature, and as time passed, he came to realise that nature was independent, and thus rose his belief that the elementals had usurped nature, had used it as a bargaining chip against the spoken races, but nature was far more than that. The planet itself had a heartbeat, one that went far beyond the reach of the elementals, and they simply manipulated it within the Shroud. And so he began to train himself alone, following the call of nature.

Current Events

-Now older, Qahs lives a semi-hermited lifestyle. He lives alone within the wilds of the Shroud, but he makes his way into the towns and city of Gridania as the need and urge arises. He comes to take part in ceremonies of worship, but he doesn't engage with anything that praises the elementals; he's travelled beyond the range of the Shroud and knows that nature truly goes beyond them now.

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The Shroud: Are you a native to the Shroud? Have you heard tales of the pretty hermit? Perhaps you're a traveler in trouble? There's lots of ways to meet Qahs in the Shroud.Keeper Culture: Though he lives a hermit-lite lifestyle, Qahs readily engages with his fellow Keepers, joining in ceremonies and rituals, prayers; he has deep love for his people.Druidism: Do you have an animal? Perhaps you seek to learn more about Nature, or perhaps you've seen some rare flowers blooming in places they rightly shouldn't?Healing: Do you require healing, or perhaps a dedicated healer for something? He's always happy to help.Nature's Bounties: Nature is the gift that keeps on giving; be it exploring, finding new and exotic plants, finding delicious fruits or vegetables; there's much to be found in Nature, and Qahs enjoys all of it.

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Out of Character

OOCly you can call me Sarto.I’m from the UK, so I usually keep EU times, but I also work shifts, including nights, so sometimes my timezone is a bit fucky. Because of this, I tend to prefer to RP over Discord, though I’m more than happy to find common times to meet up in-game.I’m over 21 and I’ll only write with people whom are likewise over 21.For RP I have four main rules. No IC/OOC bleed. Communication is King. No God-modding or controlling of one another’s character. Consent is also King (He and Communication are married and rule side by side happily)
I suffer from ADHD, Depression and Anxiety, which makes me feel like reaching out to people is pestering, and I can also be rather forgetful. On the other hand, I adore people reaching out to me and reminding me of things, so please know I’m always open and love to be approached.
*I will poke people from time to time, to make sure you are okay and/or still interested in writing together. If you’re not, please feel free to say.
I adhere to an incredibly strict policy of there being no IC and OOC bleed. I’ve been RPing for a long time, and I consider it one of the cardinal rules (read above). With that in mind, I also love making friends with the people I write with, and am always happy to listen and provide whatever help I can to my friends.I’m incredibly patient, and will happily pause scenes and wait weeks or months if needed; I know first-hand that life happens and can fucking suck sometimes; RP is for fun, so please never stress about it.I’m open to doing content together, but timezones suck (read above).If you’ve any issues with anything I write; the scene we’re in, a phrase I’ve used, be it taken offense or simply not understanding, absolutely anything at all, please tell me. I firmly believe RP is only fun and worthwhile if both all parties involved are having fun.My Discord is “Sarto.” Including the fullstop; feel free to add me.If there’s anything I’ve forgotten or something you wanna know, please do hit me up.